I am a 3D artist with a focus on mobile and social games.
Thanks for checking out my tutorial on Zbrush concept sculpting. The video goes over my process on how I start a sculpt in Zbrush and ...
RoTron, a mix of Ronan and Ultron for the Comicon Challenge 2015. Unfortunately I didn't get the piece finished in time. Created using ...
This is an ongoing series of Zbrush studies on nightmarish monsters.
Here's another study based on a Jake Parker
Tonight was a fun filled adventure creating this alien sculpt.
This piece was inspired from an illustration by Jake Parker. This robot was modeled in Blender, textured in Photoshop with Quixel and ...
Red Robot Watcher
This is a low poly Plasma Rifle (1600 tris) I made to learn the new Quixel Suite software nDO and dDO. All the textures and normals were ...
Sniper rifle made with Maya, Photoshop and Crazybump. ...
Mr Crabs was a Zbrush subtool practice piece. The model was not UVed but instead painted up with in Zbrush using Polypaint. ...
Below are some examples of my 2D art.
This model of Bane is based off a concept by my friend Brandon Pike, you can see his piece here: Brandon Pike's Bane ...
Here are assets I made for the short lived Mafia Wars 2 game. All assets were made using Maya, Photoshop and rendered out of Max as 2D ...
Mafia Wars 2
For this year's Comicon Challenge over at GameArtisans.org I choose to model Cassidy from the Preacher comics. He was made using Silo, ...
Comicon Challenge 2014
Assets created for the Zynga game Castleville. All the assets were created by me except the base buildings for the windmills, which were ...
Assets created for the Zynga game Farmville 2. All models and textures created by me except the flag poles which were clobbered together ...