These are the combat boards for Plants vs Zombies 3. I was responsible for the art direction of the modeling and texturing phase as well as outsource management. Sunnyfield Farm and the Zomboss Tower levels were initially modeled by Morgan Mulhall with prop assistance by Tomas Gomez in-house. Penny, the vehicle in the Taco Park, was modeled and textured by Armando Durruthy. The rest of the assets were outsourced. This project was a massive team effort, initially, Morgan and Tomas helped clean up and integrate these boards with a round of concept paint-overs. I then ran through an audit pass polishing and cleaning up all of the boards (sans Zomboss Tower, that was Morgan) before final integration. Concepts were created by the talented Aaron Loftis, John Shroades, and Ryan Jones with studio art direction from Ryan Hall. Screenshots from Maya's viewport.
Concept:
Your House: John Shroades
Taco Park: Ryan Jones, John Shroades
Green Screens Theater: John Shroades
Dave's Workshop: John Shroades
Jubilee Nightclub: Ryan Jones, John Shroades
Farm: Aaron Loftis, John Shroades
Silicorn Lab: Ryan Jones
Shallot Graveyard: John Shroades
BBQ Beach: Ryan Jones
Mulchburger Fast Food: Aaron Loftis, John Shroades
Savings and Lawn Bank: Ryan Jones
Studio Art Direction:
Ryan Hall