I'm a Senior 3D artist focused on creating high-quality mobile game assets. I enjoy pushing myself creatively as well as learning new techniques to hone my craft.
Create all types of optimized game assets for mobile games.
- Create 3D assets from concept to completion on multiple live titles
- Model/texture game assets and help set up the art pipeline between Maya and Unity on unreleased mobile games
- Provide feedback and direction for 3D assets to two outsourcing groups
- Train other team members in our pipeline
- Test daily feature builds and bug fixes
- Test various alpha build features prior to release
- Brainstorm features and ideas for games