David Kertesz
David Kertesz
2D/3D Generalist at Popcap Games
Seattle, WA, United States of America

About

www.wjjde.ru --- lооk fоr а lаdy tо mееt еithеr sех оn hеr sidе yоu will prоbаbility hеrе.

Skills

3D ModelingHard Surface ModelingLow-poly ModelingTexturingHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Unity
Unity
RenderMan
RenderMan

Experience

  • 2D/3D Generalist at Popcap/EA Games
    Seattle, WA, United States of America
    April 2016 - Present

    Create all types of optimized game assets for mobile games.

  • Senior 3D Artist at Zynga
    San Francisco, CA, United States of America
    August 2009 - April 2016

    - Create 3D assets from concept to completion on multiple live titles

    - Model/texture game assets and help set up the art pipeline between Maya and Unity on unreleased mobile games

    - Provide feedback and direction for 3D assets to two outsourcing groups

    - Train other team members in our pipeline

    - Test daily feature builds and bug fixes

    - Test various alpha build features prior to release

    - Brainstorm features and ideas for games