Just finished up surfacing and rendering a sculpt of Lord MacIntosh. This was my first piece really diving into and controlling Blender’s hair system. Original sculpt and polypaint texture pass by Armando Durruthy (http://armandodurruthy.cgsociety.org/). I'm using Chris Chuipka's (https://www.artstation.com/chriswillc) PBR Hair Shader for Blender, you can find it here: https://gumroad.com/chrischuipka.